﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace YachtCaptain.Game_States
{
    public abstract class IBaseState : Microsoft.Xna.Framework.Game
    {
        public new abstract void LoadContent();
        public abstract void Initialize(Game obj);
        public abstract void Update();
        public abstract void Render(SpriteBatch spriteB);
        public abstract void Input();
        public abstract void Shutdown();
    }
}
